Version 0.4 - progress update


Still hard at work on V0.4 and wanted to share a little update. This is by far the biggest update I’ve done yet - thus the increased time between updates. Still probably at least a couple of weeks away from release. Here’s a snippet of some of the key features coming.

New interface design - redesigned most of the UI 

Fully implemented magic systems - both Weightcraft and Fleshcrafting 

Enhanced player character modification thanks to the magic systems

Beginnings of a day/night cycle - I say beginnings because I’m going to develop it properly down the line to have passage content dynamically alter based on time of day. For now it will just keep track of the passage of time for the purposes of restoring mana and govern things like shop opening hours.  This is the system that’s currently in development at time of writing. 

Three new characters to interact with - one of which was designed based on community feedback on the game so far

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